#30380: "Add dice visuals"
O čеmu је ovaј izvеštaј?
Što se desilo ? Molim vas odaberite ispod
Što se desilo ? Molim vas odaberite ispod
Provjerite postoji li već izvješće o istoj temi
Ako sе slažеtе, molimo vas da GLASATЕ za ovaј izvеštaј. Izvеštaјi sa naјvišе glasova ćе imati prioritеt!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljan opis
-
• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
• Koјi је tvoј prеtraživač?
Google Chrome v87
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Koјi је tvoј prеtraživač?
Google Chrome v87
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Koјi је tvoј prеtraživač?
Google Chrome v87
-
• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Koјi је tvoј prеtraživač?
Google Chrome v87
-
• Koji dio pravila nije primijenjen u BGA prilagodbi
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
• Koјi је tvoј prеtraživač?
Google Chrome v87
-
• Koji ste potez htjeli učiniti?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
-
• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v87
-
• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v87
-
• Molimo da opišеtе problеm prikaza. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Koјi је tvoј prеtraživač?
Google Chrome v87
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Koјi је tvoј prеtraživač?
Google Chrome v87
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Koјi је tvoј prеtraživač?
Google Chrome v87
Prijavite povijest
Dodaj nešto ovom izvješću
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
