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The Crew izvještaji
#47971: "Save options for distress/continue missions as player preference"
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Prijedlog: po mom mišljenju, sljedeće bi uvelike poboljšalo provedbu igre
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You have the choice during any game to set option for auto-say no or auto-agreed for distress signal, and to auto-agree to continue the game at the end of each round.
I think these options could be defined as player preferences, so that thse settings could be the same by default for each game, instead of having to set them each time you begin a game.• Koјi је tvoј prеtraživač?
Mozilla v5
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Woodruff • Dеvеlopеri јoš uvеk nisu analizirali ovaј prеdlog:
7. ruj 2021. 20:10 • This would require only few development work, and achieve good enhancement of players' experience who use these options.
Thanks again for the game and the time you involve in maintaining it!
Woodruff
Thanks again for the game and the time you involve in maintaining it!
Woodruff
Graendahl • Dеvеlopеri јoš uvеk nisu analizirali ovaј prеdlog:
13. ruj 2021. 20:55 • I prefer the current implementation of setting them up at the start of each "game" and allowing for changes during the course.. But I would like to ask that a 3rd option be added to the list. Auto Retry Failed Missions. Our game group for example, sets the mission lengths at 10 to keep the History from bogging down to badly.. so if we fail the 10th mission, we would love to RETRY - YES, but if we pass we want to restart a new game at this new mission number so we select Auto Continue - NO ... so having a little distinction between the two outcomes would be a nice addition.
Woodruff • Dеvеlopеri јoš uvеk nisu analizirali ovaј prеdlog:
16. ruj 2021. 19:41 • @Graendahl: the first thing you say is not incompatible. Of course these settings could be change during the game, at any time if wished. The icey of the cake would be that the last settings could be saved as a default for next game (and of course be changed further on if wished).
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