#57752: "Space Danger counters"
O čеmu је ovaј izvеštaј?
Što se desilo ? Molim vas odaberite ispod
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Provjerite postoji li već izvješće o istoj temi
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljan opis
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• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
• Koјi је tvoј prеtraživač?
Google Chrome v97
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• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Koјi је tvoј prеtraživač?
Google Chrome v97
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• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Koјi је tvoј prеtraživač?
Google Chrome v97
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• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Koјi је tvoј prеtraživač?
Google Chrome v97
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• Koji dio pravila nije primijenjen u BGA prilagodbi
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
• Koјi је tvoј prеtraživač?
Google Chrome v97
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• Koji ste potez htjeli učiniti?
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
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• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v97
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• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. -
• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v97
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• Molimo da opišеtе problеm prikaza. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Koјi је tvoј prеtraživač?
Google Chrome v97
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Koјi је tvoј prеtraživač?
Google Chrome v97
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
I have apparently gotten smacked by Space Danger counters twice, but I have never actually seen the counters, why I don't know. When I log in to take my next turn, the Scouts are gone and the system tiles are empty.
Now, maybe that was just me playing in a hurry and not accurately spotting what my Scouts had uncovered. But since this is an instantaneous effect, I'm wondering if the Space Danger counters can be "turned over" to show an explosion or space debris for the next Turn in case a player misses the Space Danger counter. This just ensures that players aren't wondering where their Scots or other ships went. Obviously, in ftf play this isn't an issue. • Koјi је tvoј prеtraživač?
Google Chrome v97
Prijavite povijest
That is a really nice idea :)
Destroyed ships will be displayed to all players but hidden ones will be called "group".
As an alternative if leaving it is good for asynchronous play then the following might work-
Add a new markers, that is danger! (spent), or with a big X over it, or similar, to denote that the danger is going away.
DANGER counter will stay still in hex and be removed at end of turn.
Destroyed ships will be displayed to all players but hidden ones will be called "group".
Dodaj nešto ovom izvješću
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
