#66249: "UI should double-check with player before executing undoable action"
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Detaljan opis
• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Koјi је tvoј prеtraživač?
Google Chrome v102
• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Koјi је tvoј prеtraživač?
Google Chrome v102
• Koji dio pravila nije primijenjen u BGA prilagodbi
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Koji ste potez htjeli učiniti?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Molimo da opišеtе problеm prikaza. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Koјi је tvoј prеtraživač?
Google Chrome v102
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Koјi је tvoј prеtraživač?
Google Chrome v102
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Table #482550591 turn #94
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- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.