We have the pleasure today to open Origin for playing on Board Game Arena, a game created by Andrea Mainini and published by Matagot.
Have you ever wondered about the expansion of humanity from Africa to all over the world? In Origin, you get to decide how it took place. Well, with your fellow players, that is. Starting from the cradle of humanity in the heart of Africa, you'll create villages in adjacent regions populated by tribes represented by Tribe Pawns of different characteristics: height (for speed), width (for strength), and color.
The core mechanic of the game is that to evolve (create a new village), the new Pawn must share at least two common characteristics with the Pawn he is placed next to: evolution cannot be too radical! Then existing tribes can also migrate (move to another region) near or far depending on their speed, or swap which means taking over territory controlled by another, weaker tribe. Each time a tribe gets control of a new territory, there is an associated reward depending on the territory's color. You can get cards matching the territory's color (yellow Action cards with an effect applied immediately when played, orange Permanent cards granting you some extra powers, purple Objective cards with conditions to score them) and/or Innovation tiles, necessary to play the Permanent cards. Also, you can get some Hunting and Straits tokens worth some extra points placed on the board at the start of the game.
For a more in depth overview, you can watch this video from the Dice Tower:
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Origin is an excellent game, easy to access and profound to play with lots of possibilities (please note that on BGA, it is the full version of the rules that is implemented, not the Junior version). Also, you should know that the Tribe Pawns in the physical version are just gorgeous and really fun to move! If you try and like the game, we are pretty sure that you'll want to get a box just to play with them 🙂
We'd like to thank the publisher Matagot for allowing us to host this great game here, and the developer Elena Laskava (Victoria_La on BGA) who once more made a really impressive adaptation of a great game using BGA studio. By the way, she also created as a side project a quick and easy version of the classic Battleship pen & paper game if you'd like to give it a try (Yes, it's pen & paper, but digital! That's the world we live in! 😁 ). Thanks a lot Elena for all these games!
Now, time to get mankind out of Africa!
Porijeklo
Zadovoljstvo danas moramo otvoriti podrijetla za igranje na areni igra na ploči, igra stvorio Andrea Mainini i objavio Matagot.
Jeste li ikad pitali o širenju humanosti i ljubavi iz Afrike na cijelom svijetu?
Podrijetla, moći ćete odlučiti kako ga je uzeo mjesto.
Sa svog kolege igrači, to je.
Počevši od kolijevka čovječanstva u Africi, ćete stvoriti sela susjednim područjima žive plemena zastupa Pleme pijuni različite karakteristike: visina (za brzine), širina (za snagu) , i boja.
Jezgra mehaničara u igri je to da se razvije (stvaranje novog sela), novi pijun moraju dijeliti dva zajednička obilježja s pijun on se nalazi odmah do: evolucija ne može biti previše radikalno!
Onda postoje plemena može također migrirati (premještanje u drugo područje) blizu ili daleko ovisno o njihovu brzinu ili swap što znači preuzimanje teritorija pod još jednu, slabije pleme.
Svaki put pleme dobiva kontrolu nad novom području, je povezan nagradu ovisno o boji na teritoriju.
Možete dobiti kartice iste na području boje (žuta akcija kartica s efektom primijeniti odmah kada igrao, narančasta stalni kartice koje vam daju neke dodatne ovlasti, ljubičasta objektivne kartice s uvjetima za njih) i / ili inovacije pločice, potrebno stalno kartati.
Također, možete dobiti neki lov i tjesnaca tokeni neke dodatne bodova nalazi se na brodu na početku igre.
Za više u dubine pregled, možete gledati ovaj video od Dice tornja:
Podrijetlo je odlična igra, jednostavan pristup i duboka da se igraju s puno mogućnosti (imajte na umu da na BGA, je puna verzija pravila koja se provodi, nije Junior verzija). Također, treba znati da Pleme pijuni u fizičke verzija su samo prekrasna i stvarno zabavan za pomicanje! Ako ti probati i kao igra, mi smo prilično sigurni da ćete želite dobiti kutiju da se igram s njima
Željeli bismo zahvaliti izdavač Matagot na dopuštenju da ovu veliku igru i autor Elena Laskava (Victoria_La BGA) koji je još jednom napravio zaista impresivna adaptacija odlična igra koristeći BGA studio. Usput, je stvoren kao side projekt brzo i jednostavno verzija klasične bojni olovka i papir igra ako želite dati ga probati (da, to je olovka i papir, ali digitalni! To je svijet kojem živimo!
Sada, vrijeme je da se čovječanstvo iz Afrike!
