Alhambra won the prestigious Spiel des Jahres award in 2003.
And here is the reason why:
Granada, 1278. At the foot of the Sierra Nevada mountains, one of the most exciting and interesting project of the Spanish Middle Ages begins: the construction of the ALHAMBRA.
The best master builders in the whole of Europe and Arabia want to demonstrate their skill. Employ the most suitable teams of builders and make sure that you always have enough of the right currency. Because no matter whether they are stonemasons from the north or horticulturalists from the south, they all want a proper wage and insist on their "native" currency. With their help towers can be constructed, gardens laid out, pavilions and arcades erected and seraglios and chambers built.
In Alhambra, players are acquiring buildings to be placed within their Alhambra complex.
The money in Alhambra comes in four different currencies and is available in the open money market. The 54 buildings of six types become available for purchase in the building market four at a time; one building is available in each of the four different currencies. On a player's turn, a player may 1) take money from the open money market, 2) purchase a building from the building market and either place it in his Alhambra or reserve, or 3) engage in construction and re-construction projects with buildings that have been placed in the player's Alhambra or reserve. The game rewards efficiency, as when a player purchases a building from the market for the exact amount of money, the player may take another turn.
Players with the most buildings in each of the six building types in his Alhambra score in each of the scoring phases, and points are awarded for players' longest external "wall" section within their complex. The game ends when the building market can no longer be replenished from the building tile supply, and there is a final scoring, whereupon the player with the highest score wins.
You can try out the game here :
[https://boardgamearena.com/gamepanel?game=alhambra
](https://boardgamearena.com/gamepanel?game=alhambra)
The team would like to thank the publisher Queen Games, as well as our wonderful developer **Tisaac **for his precious help in putting the final touches to this wonderful game adaptation developed by Board Game Arena.
Stay tuned for more games in the next weeks : it will be exciting.
More is coming soon!
Alhambra: Nitko ne očekuje španjolski srednji vijek.
Alhambra je 2003. godine osvojila prestižnu nagradu Spiel des Jahres.
I evo razloga zašto:
Granada, 1278.
U podnožju planina Sierra Nevada započinje jedan od najuzbudljivijih i najzanimljivijih projekata španjolskog srednjeg vijeka: izgradnja ALHAMBRE.
Najbolji majstori u cijeloj Europi i Arabiji žele pokazati svoje umijeće.
Zaposlite najprikladnije timove građevinara i pobrinite se da uvijek imate dovoljno prave valute.
Jer bez obzira na to jesu li klesari sa sjevera ili hortikulturisti s juga, svi oni žele primjerenu plaću i inzistiraju na svojoj "domaćoj" valuti.
Uz njihovu pomoć mogu se graditi kule, postavljati vrtovi, podizati paviljoni i arkade te graditi seražiji i komore.
U Alhambri igrači stječu zgrade koje će biti smještene unutar njihovog kompleksa Alhambra.
Novac u Alhambri dolazi u četiri različite valute i dostupan je na otvorenom novčanom tržištu.
54 zgrade od šest vrsta postaju dostupne za kupnju na tržištu zgrada odjednom četiri; jedna zgrada dostupna je u svakoj od četiri različite valute.
Na potezu igrača igrač može 1) uzeti novac s otvorenog tržišta novca, 2) kupiti zgradu s tržišta zgrada ili je smjestiti u svoju Alhambru ili rezervat, ili 3) sudjelovati u projektima izgradnje i obnove zgrada koji su smješteni u igračku Alhambru ili rezervu.
Igra nagrađuje učinkovitost, jer kada igrač kupuje zgradu na tržištu za točan iznos novca, igrač može poduzeti još jedan zaokret.
Igrači s najviše zgrada u svakoj od šest vrsta zgrada u njegovoj Alhambri postižu bodove u svakoj od faza bodovanja, a bodovi se dodjeljuju za najduži vanjski dio "zida" igrača u njihovom kompleksu.
Igra završava kada se građevinsko tržište više ne može nadopuniti zalihama pločica za zgradu, a dolazi do konačnog bodovanja, nakon čega pobjeđuje igrač s najvišim rezultatom.
Igru možete isprobati ovdje:
https://boardgamearena.com/gamepanel?game=alhambra
Tim bi se zahvalio izdavaču Queen Games, kao i našem divnom programeru Tisaacu na dragocjenoj pomoći u donošenju posljednjih poteza u ovu divnu adaptaciju igre koju je razvila Board Game Arena.
Pratite još igara u sljedećih tjedana: bit će uzbudljivo.
Uskoro dolazi još!