#135959: "Implement "real time" ressources depletion"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljan opis
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• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
• Koјi је tvoј prеtraživač?
Mozilla v5
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
• Koјi је tvoј prеtraživač?
Mozilla v5
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • Koјi је tvoј prеtraživač?
Mozilla v5
-
• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • Koјi је tvoј prеtraživač?
Mozilla v5
-
• Koji dio pravila nije primijenjen u BGA prilagodbi
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
• Koјi је tvoј prеtraživač?
Mozilla v5
-
• Koji ste potez htjeli učiniti?
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
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• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Mozilla v5
-
• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Mozilla v5
-
• Molimo da opišеtе problеm prikaza. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • Koјi је tvoј prеtraživač?
Mozilla v5
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. -
• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
• Koјi је tvoј prеtraživač?
Mozilla v5
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
When you perform a Plant or Tend Field action, and you have multiple seeds to plant or tend, the total ressource remaining (either fert on the left side of the board, or water on the right one) is only updated once you have pressed the "finish planting" or "finish tending" button.
This surprised me much the first time I played this game, for I was waiting for the ressource to be updated after each plant or tend action.
For example if I have 2 blueberry bushes to plant and 5 Fert, presently the game lets me plant both while fert level remains 5, and goes down to 1 only once I have pressed "finish planting. I would expect fert level to go down to 3 once I have planted the first bush, THEN go down to 1 once I have planted the second. This is even worse when you have multiple seed to plant or tend which require different ressources.
That's what I call "real time" ressources depletion. Tracking ressources depletion as it is required now is not a big deal, but it would be much more pleasant to play if it was made automatically as described before. • Koјi је tvoј prеtraživač?
Mozilla v5
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- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
