#185196: "Add Clear Indicators for Available Coasters"
O čеmu је ovaј izvеštaј?
Što se desilo ? Molim vas odaberite ispod
Što se desilo ? Molim vas odaberite ispod
Provjerite postoji li već izvješće o istoj temi
Ako sе slažеtе, molimo vas da GLASATЕ za ovaј izvеštaј. Izvеštaјi sa naјvišе glasova ćе imati prioritеt!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljan opis
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• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
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• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
• Koјi је tvoј prеtraživač?
Google Chrome v140
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• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
• Koјi је tvoј prеtraživač?
Google Chrome v140
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• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
• Koјi је tvoј prеtraživač?
Google Chrome v140
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• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
• Koјi је tvoј prеtraživač?
Google Chrome v140
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• Koji dio pravila nije primijenjen u BGA prilagodbi
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
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• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
• Koјi је tvoј prеtraživač?
Google Chrome v140
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• Koji ste potez htjeli učiniti?
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
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• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
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• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v140
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• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
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• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v140
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• Molimo da opišеtе problеm prikaza. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
• Koјi је tvoј prеtraživač?
Google Chrome v140
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
• Koјi је tvoј prеtraživač?
Google Chrome v140
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
I really appreciate that the game highlights the coasters I qualify for after a roll—it makes it easier to see what my immediate options are. One enhancement that would be helpful, though, is a separate indicator to distinguish all the available coasters on the board. That way, I’d know which ones are still in play and could plan ahead before rolling, or even decide to pivot after rolling. Right now, I sometimes find myself aiming for a coaster that’s already taken, since the cocktails blend in so well with the coasters. Having that extra visual cue would make it easier to strategize between going for what I qualify for versus targeting a different coaster.
• Koјi је tvoј prеtraživač?
Google Chrome v140
Prijavite povijest
The biggest issue here is that this is not an issue for the physical version, because the cocktail markers are three dimensional.
They quite literally stick out, we've are impossible to miss.
The markers on BGA are small, flat, and blend in, especially on a tile that matches the color.
This is a much much bigger usability playability issue than it might seem
There really needs to be an option for the visually limited, such as HIGH CONTRAST colour options (see Chromino where each user can see their own colours) as well as larger coaster/token distinction.
Thankyou so much! <3
I don't know if it would be too much different from the phisical version, but ita would perfectly work. In fact, who cares to read what combination was under an already taken place? The union of "gigantic" "taken" token and "i can't read what i need to roll to obtain that space" should enough to understand that I can no more take that spot!
Changing that colour for a different one entirely would be my suggestion; failing that making it default to the 4th player rather than the first would solve a big fraction of the problem.
Dodaj nešto ovom izvješću
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
