#24792: "Click to "Confirm" card choice"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljan opis
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• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
• Koјi је tvoј prеtraživač?
Google Chrome v85
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• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Koјi је tvoј prеtraživač?
Google Chrome v85
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• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Koјi је tvoј prеtraživač?
Google Chrome v85
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• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Koјi је tvoј prеtraživač?
Google Chrome v85
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• Koji dio pravila nije primijenjen u BGA prilagodbi
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
• Koјi је tvoј prеtraživač?
Google Chrome v85
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• Koji ste potez htjeli učiniti?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
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• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v85
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• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v85
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• Molimo da opišеtе problеm prikaza. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Koјi је tvoј prеtraživač?
Google Chrome v85
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Koјi је tvoј prеtraživač?
Google Chrome v85
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• Koјi је tvoј prеtraživač?
Google Chrome v85
Prijavite povijest
I'm seen some games have "Require Confirmation" as a per-user setting in the menu. It is on by default, but those who don't like it could turn it off and never see it again.
Dodaj nešto ovom izvješću
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
