#25146: "BGA Table Config-Game Speed option "No Time Limit" (Real time) unexpected behaviour"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljan opis
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• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
• Koјi је tvoј prеtraživač?
Safari v13.1
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• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
• Koјi је tvoј prеtraživač?
Safari v13.1
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Koјi је tvoј prеtraživač?
Safari v13.1
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• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Koјi је tvoј prеtraživač?
Safari v13.1
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• Koji dio pravila nije primijenjen u BGA prilagodbi
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
• Koјi је tvoј prеtraživač?
Safari v13.1
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• Koji ste potez htjeli učiniti?
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
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• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Safari v13.1
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• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Safari v13.1
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• Molimo da opišеtе problеm prikaza. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Koјi је tvoј prеtraživač?
Safari v13.1
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
• Koјi је tvoј prеtraživač?
Safari v13.1
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Koјi је tvoј prеtraživač?
Safari v13.1
Prijavite povijest
I reported it (mistakenly, I believe) as a game bug, linked here. It may offer more detail to anyone interested.
boardgamearena.com/bug?id=25105
Dodaj nešto ovom izvješću
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
