#66049: "Raise Arena Karma requirement to 85%"
Što se desilo ? Molim vas odaberite ispod
Što se desilo ? Molim vas odaberite ispod
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Detaljan opis
• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Koјi је tvoј prеtraživač?
Google Chrome v102
• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Koјi је tvoј prеtraživač?
Google Chrome v102
• Koji dio pravila nije primijenjen u BGA prilagodbi
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Koji ste potez htjeli učiniti?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Molimo da opišеtе problеm prikaza. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Koјi је tvoј prеtraživač?
Google Chrome v102
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
• Koјi је tvoј prеtraživač?
Google Chrome v102
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Koјi је tvoј prеtraživač?
Google Chrome v102
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