#70802: "Resolution of Odin's tide does not follow timing rules"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljan opis
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• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
game is just an example; It happens here between turn 141 and 143.
• Koјi је tvoј prеtraživač?
Google Chrome v104
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• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Koјi је tvoј prеtraživač?
Google Chrome v104
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Koјi је tvoј prеtraživač?
Google Chrome v104
-
• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Koјi је tvoј prеtraživač?
Google Chrome v104
-
• Koji dio pravila nije primijenjen u BGA prilagodbi
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
game is just an example; It happens here between turn 141 and 143.
• Koјi је tvoј prеtraživač?
Google Chrome v104
-
• Koji ste potez htjeli učiniti?
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
game is just an example; It happens here between turn 141 and 143.
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• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v104
-
• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. -
• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
game is just an example; It happens here between turn 141 and 143.
• Koјi је tvoј prеtraživač?
Google Chrome v104
-
• Molimo da opišеtе problеm prikaza. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Koјi је tvoј prеtraživač?
Google Chrome v104
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Koјi је tvoј prеtraživač?
Google Chrome v104
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
Odin'sTide is handled wrong in BGA:
When the card comes into effect, all players select the units that go down at the same time and then reveal.
This is against timing rules (with active player being first and then every one else in order) and also would be wonky in the physical version (as it would require everyone to take their units into their hand and reveal at the same time who survives).
Correct order would be --> active player reveals surviving unit --> next player reveals surviving unit --> etc....
The actual difference is very niche (like for example there will be situations where you actively choose a weaker unit to survive in order to burn the tide or you try to force draws), but nonetheless this is the way to go rules wise. • Koјi је tvoј prеtraživač?
Google Chrome v104
Prijavite povijest
Furthermore, odin's tide not triggering until end of battle sometimes makes it hard and confusing to calculate max strength of players in the battle for purposes of playing heimdal eye cards.
Dodaj nešto ovom izvješću
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
