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Carcassonne izvještaji
#7601: "builder rule - end of the game"
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One turn before the end of the game(so,remaining only 1 tile after this turn),when the current tile is being used on a city/road with a builder on it,the last tile goes to the next player and not to the player using the builder advantage.I understand the game is programmed to deal the tiles before one ends his/her turn,but maybe this should not apply for the last 2 tiles,so as to avoid this violation of the builder rule.• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
not visible at the final position• Koјi је tvoј prеtraživač?
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msks • Razvojni programeri još nisu reproducirali ovaj bug:
30. svi 2017. 23:47 • don't know if others have encountered the same bug,since the expansion is still fresh
Plaster CZ • Razvojni programeri još nisu reproducirali ovaj bug:
16. lip 2017. 13:48 • cs.4.boardgamearena.com/carcassonne?table=31100607 same situation, builder on city, where is placed my last tile, opponent have one in hand, but it should go to me (temple in this game)
Gilou • Razvojni programeri još nisu reproducirali ovaj bug:
1. lis 2017. 13:53 • Hello !
I've got the same problem ! I don't know if you can see that but it's here :
fr.2.boardgamearena.com/carcassonne?table=33989559
Thank's for all !
I've got the same problem ! I don't know if you can see that but it's here :
fr.2.boardgamearena.com/carcassonne?table=33989559
Thank's for all !
Robo65 • Razvojni programeri još nisu reproducirali ovaj bug:
3. srp 2019. 16:58 • Drawing tiles before the beginning of one's turn is generally a problem. It speeds up gameplay and most players at offline tables do it, but when somebody has to draw an extra tile, many types of problems can occur.
This can even happen in the basic game, when a tile cannot be placed and has to be put aside. It is highly improbable, but not impossible, that this happens when the tile stack is empty. The only solution then is to give back all pre-drawn tiles, shuffle and begin drawing again.
With the builder, the problem occurs much more frequently. For a consistent gameplay, pre-drawing should be disabled when playing this extension.
This can even happen in the basic game, when a tile cannot be placed and has to be put aside. It is highly improbable, but not impossible, that this happens when the tile stack is empty. The only solution then is to give back all pre-drawn tiles, shuffle and begin drawing again.
With the builder, the problem occurs much more frequently. For a consistent gameplay, pre-drawing should be disabled when playing this extension.
euklid314 • Razvojni programeri još nisu reproducirali ovaj bug:
7. tra 2020. 0:26 • The builder bug is still open. See, e.g.,
boardgamearena.com/gamereview?table=71420946
The last move with no. 224 should not have been mine, since my opponent played the builder in the previous move. She should have been able to play 224, not me!
boardgamearena.com/gamereview?table=71420946
The last move with no. 224 should not have been mine, since my opponent played the builder in the previous move. She should have been able to play 224, not me!
Arlequi del Caos 41 • Razvojni programeri još nisu reproducirali ovaj bug:
25. tra 2020. 17:00 • A mi m'acaba de passar...i amb la última fitxa hagués pogut fer molt més!!!
abudom • Razvojni programeri još nisu reproducirali ovaj bug:
30. tra 2020. 1:05 • Happened to me. Move 224.
boardgamearena.com/gamereview?table=74843108
I dont think I could have won the game.
boardgamearena.com/gamereview?table=74843108
I dont think I could have won the game.
HenryBlatbugIII • Razvojni programeri još nisu reproducirali ovaj bug:
1. svi 2020. 13:29 • How has this bug been open for three years? It seems simple to fix: If someone gets a bonus turn from a builder but the bag is empty, give them the tile that the final player currently has in their hand. Maybe display a warning to a player (if (number of people before them who have a builder out) > (number of people after them who have a tile) + (number of tiles left in the bag)) that this might happen.
Also, another occurence: move 218 of table #78824346. telemin should have gotten another turn, giving him the final Monastery tile.
Also, another occurence: move 218 of table #78824346. telemin should have gotten another turn, giving him the final Monastery tile.
blackgold369 • Razvojni programeri još nisu reproducirali ovaj bug:
28. lip 2020. 5:34 •
20. stu 2020. 20:59 • I've encountered this several times when playing with the builder. Not sure how to link specific games here as those pages have already been closed.
Being able to preview our next tile/s is I think necessary when playing online from transmission/reaction times as the full play area may not be fully visible to some/most players as the game advances. Is it possible modify the programming that when playing with the builder the final 'X' tiles (X equaling the player count, or 'X' x 2 for the 3 tile variant) are held in reserve and drawn/played with out previewing them allowing players with active builders to get their extra tile.
Having a 'tiles left' counter in each players tracking box (or whatever it's called) would also be helpful as Carcassonne doesn't have equal turns.
Thank you!
Being able to preview our next tile/s is I think necessary when playing online from transmission/reaction times as the full play area may not be fully visible to some/most players as the game advances. Is it possible modify the programming that when playing with the builder the final 'X' tiles (X equaling the player count, or 'X' x 2 for the 3 tile variant) are held in reserve and drawn/played with out previewing them allowing players with active builders to get their extra tile.
Having a 'tiles left' counter in each players tracking box (or whatever it's called) would also be helpful as Carcassonne doesn't have equal turns.
Thank you!
Kaladry • Razvojni programeri još nisu reproducirali ovaj bug:
23. stu 2020. 9:58 • Same problem every time I play with the Traders and Builders expansion. With the last tile I may have been able to connect to a field that was stolen from me to steal back but the last tile went to another person instead and I lost by 10 points.
Like someone else said, this should be easy to fix by when there are only a few tiles left (probably tiles = number of players), stop the advance drawing in case the builder is triggered.
Like someone else said, this should be easy to fix by when there are only a few tiles left (probably tiles = number of players), stop the advance drawing in case the builder is triggered.
Ernest van Kaboche • Razvojni programeri još nisu reproducirali ovaj bug:
31. pro 2020. 13:30 • Same problem on game boardgamearena.com/9/carcassonne?table=13412854
The last tile is already distribute to my opposant.
The last tile is already distribute to my opposant.
ValentijnB2 • Razvojni programeri još nisu reproducirali ovaj bug:
9. sij 2021. 21:48 • I had the same issue at Table #138006136 - would be grateful if this would be solved!
Lusakajoe • Razvojni programeri još nisu reproducirali ovaj bug:
24. velj 2021. 8:34 • imgur.com/UuWn0t0
See same problem here at end of game - Lusakajoe (blue) has played to his city with a builder to the left, game log recognises builder has been engaged, but game has given next turn to Malnskova (yellow) rather than Lusakajoe. Probably doesn't dramatically change the result, but should be fixed.
Table #142283752
Move #357
Progression 99%
See same problem here at end of game - Lusakajoe (blue) has played to his city with a builder to the left, game log recognises builder has been engaged, but game has given next turn to Malnskova (yellow) rather than Lusakajoe. Probably doesn't dramatically change the result, but should be fixed.
Table #142283752
Move #357
Progression 99%
gamemybrainsout • Razvojni programeri još nisu reproducirali ovaj bug:
8. ožu 2022. 21:26 • game 248603575, i was supposed to receive a bonus tile due to the builder being in effect. however all of the tiles were in players hands at the end of the game (Not the variant where 3 tiles are held). as a result, i did not get a draw. Per the rules, i was to receive a tile. based on the ones that remained in hands, it made a huge difference in the game. flawed implementation of this rule.....
Archebald1991 • Razvojni programeri još nisu reproducirali ovaj bug:
10. lip 2022. 15:24 • Аналогичная проблема. С 2017 года так и не исправили...
Karpenter45 • Razvojni programeri još nisu reproducirali ovaj bug:
21. kol 2022. 18:54 • By rules, players are draw tile on begin of his turn.
Usualy players draw tile before to speed up game. Like implementation on BGA.
But, if builder is in game, and game is going to end. Next player is not drawing tile, because player with builder can get extra turn.
Possible solution is:
1st possible solution:
If on board are placed X builders and in deck are less or equal tiles = 2*X, then player will get next tile on beginning of turn.
2nd possible solution:
When player enlarge city/road with builder and he had to get extra turn, and next player has drawn tile in his supply, then this tile is moved to current player because he have extra turn granted by enlarged city/road with builder. When game with 3 or more player, then drawn tiles will be also moved from 3rd player to 2nd, 4th to 3rt etc.
Usualy players draw tile before to speed up game. Like implementation on BGA.
But, if builder is in game, and game is going to end. Next player is not drawing tile, because player with builder can get extra turn.
Possible solution is:
1st possible solution:
If on board are placed X builders and in deck are less or equal tiles = 2*X, then player will get next tile on beginning of turn.
2nd possible solution:
When player enlarge city/road with builder and he had to get extra turn, and next player has drawn tile in his supply, then this tile is moved to current player because he have extra turn granted by enlarged city/road with builder. When game with 3 or more player, then drawn tiles will be also moved from 3rd player to 2nd, 4th to 3rt etc.
Matisek • Razvojni programeri još nisu reproducirali ovaj bug:
21. kol 2022. 19:03 • please work in the last second turn of the builder if the game expands the part with the builder
DaFees • Razvojni programeri još nisu reproducirali ovaj bug:
2. ruj 2022. 11:48 • As a huge Carcassonne fan I JUST came across this "bug" in a 5-player game. The log for the game even acknowledges I should've had a second turn but then didn't give it to me because the remaining tiles were in the hands of the players after me. Normally I might say this is whatever, but I could possibly argue I would've won this game were it not for this bug!
DaFees • Razvojni programeri još nisu reproducirali ovaj bug:
2. ruj 2022. 11:49 • Forgot to add a link to the game in question! boardgamearena.com/5/carcassonne?table=296669105#
bananasplay • Razvojni programeri još nisu reproducirali ovaj bug:
3. stu 2022. 16:20 •
11. pro 2023. 20:38 • How has this bug still not been fixed five full years after it was first reported?
houdini_fr • Razvojni programeri još nisu reproducirali ovaj bug:
9. lip 2024. 19:11 • This bug is really annoying.
Please, add some checks before editing the next tile, this is an improvement but nothing impossible.
Thanks in advance (not siw years for an answer please ^^)
Please, add some checks before editing the next tile, this is an improvement but nothing impossible.
Thanks in advance (not siw years for an answer please ^^)
zzomba • Razvojni programeri još nisu reproducirali ovaj bug:
31. kol 2024. 11:29 • Just lost a game because ot that bug, boardgamearena.com/13/carcassonne?table=556730304
If a player was able to use the builder as per game rules on the last move, one more tile goes to him instead to his opponent... and this is critical when the score is equal.
Looking at reports, the bug is reproducible for years.
This is violation of game rules and must be fixed with highest priority.
If a player was able to use the builder as per game rules on the last move, one more tile goes to him instead to his opponent... and this is critical when the score is equal.
Looking at reports, the bug is reproducible for years.
This is violation of game rules and must be fixed with highest priority.
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