#99214: "A thought on speeding up turn based games."
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljan opis
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• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
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• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
• Koјi је tvoј prеtraživač?
Google Chrome v116
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
• Koјi је tvoј prеtraživač?
Google Chrome v116
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
• Koјi је tvoј prеtraživač?
Google Chrome v116
-
• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
• Koјi је tvoј prеtraživač?
Google Chrome v116
-
• Koji dio pravila nije primijenjen u BGA prilagodbi
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
-
• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
• Koјi је tvoј prеtraživač?
Google Chrome v116
-
• Koji ste potez htjeli učiniti?
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
-
• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
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• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v116
-
• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
-
• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Google Chrome v116
-
• Molimo da opišеtе problеm prikaza. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
• Koјi је tvoј prеtraživač?
Google Chrome v116
-
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
• Koјi је tvoј prеtraživač?
Google Chrome v116
-
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
Here is the current flow of a round of play, and it has you play twice
1 Make your card selection
* (wait for everyone to make selections)
* (other cars in front of you take their turn steps 3-9)
2 your turn - approve movement, run through steps 3-9
* (other cars take their turn)
So we are really taking two turns per round. And during a Championship that can take ages.
I think this can be sped up to only 1 turn per round like other programmable games online - by hiding the other player's movement until I have made my selection.
How I imagine it working is that players will take their turns one at a time, in order. For example:
When we start the game I see the starting grid. It asks me for my cards to play - I select them and hit submit. Then it shows all the cars in front of me taking their full turn (already played them one at a time) and I take my turn completing steps 3-9.
Next time I get a notification to play, it links me to the table showing all moves after mine. Then I select my gear / cards, then it runs through players turns before me, then I take my turn.
• Koјi је tvoј prеtraživač?
Google Chrome v116
Prijavite povijest
This is the kind of things that is often done at the table.
It definitely doesn't seem very feasible in a synchronous game though, so it might just be what it is.
If no slip stream is possible or discard, the turn should automatically end.
I think in this way, it will automate turns faster in some cases as well as in real time play.
That's rare though.
I should be get one notification of my turn each round. I select may cards, then watch all the players in front of me take their turns, then I take my turn.
Dodaj nešto ovom izvješću
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
