ink
Ink is an unforgiving medium. However, when mastered with care, its spontaneity and brilliance can create visual effects of astonishing richness.
INK invites you to deploy your talent by creating sumptuous paintings worthy of the greatest collections.
When art meets strategy, ink flows as a river!
Broj igrača : 2 - 4
Trajanje igre: 20 mn
Složenost: 2 / 5
Igraj ink i 1300 druge igre online.
Niје nеophodno prеuzimanjе - igraј dirеktno u svom pregledniku.
Sa svojim prijateljima i tisućama igrača iz cijelog svijeta.
Besplatno.
Igraj ink i 1300 druge igre online.
Niје nеophodno prеuzimanjе - igraј dirеktno u svom pregledniku.
Sa svojim prijateljima i tisućama igrača iz cijelog svijeta.
Besplatno.
Sažetak pravila
Goal of the Game
The goal is to get rid of your personal ink bottles by placing them on regions you've filled in ("objectives"). The first person to do this (or the one who places the most bottles) wins!
You start with
- 12 ink bottles for completing objectives of your personal colors (called your "palette")
- 12 ink bottles for completing of any color (called Jokers).
Gameplay
Movement
Move along the wheel to a space with a tile, then place that tile next to another tile on your personal board (your "painting")
If you move across the X space, you'll have to place an X tile on spaces matching the color of the X. (BGA will show you options of where to place it.) This will block parts of your painting! Any bottles covered by the X tile are returned to your stock.
Completing Objectives
If you complete a region of a single color with tiles that meet or exceed a number contained in that region, you can put bottles on every white space in that region - and on the number space you are claiming. But these bottles may break up the region, so it's no longer connected! Your palette bottles may only be placed on tiles that match your palette colors. Your Joker bottles can be placed on any color tile.
You can see what your colors are in the Palette next to your name on the right side. Try to complete objectives of those colors.
Replenish the Wheel
Replenish the wheel with new tiles, then the next player can take their turn.
Passing
Instead of taking your turn, you can pass your turn and instead move 2 bottles from your Palette section to your Joker section
Bonus Abilities
When you complete a region of a particular size, you may take the bonus action matching the number you claimed.
Moving bottles
For example, you can move bottles on white spaces without numbers, or move bottles from your palette section to your Joker section. (You can't move bottles placed on numbers.)
This can help fix sections broken up by bottles or give you more flexibility later on.
