shiftingstones
Shifting Stones is a pattern building puzzle game published by Gamewright in 2020.
In this game, players shift and flip tile stones in order to form patterns.
If patterns are formed that match the cards in their hand, the cards can be scored for points.
Play your cards right and score multiple patterns in a single turn.
Broj igrača : 1 - 5
Trajanje igre: 13 mn
Složenost: 1 / 5
Igraj shiftingstones i 959 druge igre online.
Niје nеophodno prеuzimanjе - igraј dirеktno u svom pregledniku.
Sa svojim prijateljima i tisućama igrača iz cijelog svijeta.
Besplatno.
Igraj shiftingstones i 959 druge igre online.
Niје nеophodno prеuzimanjе - igraј dirеktno u svom pregledniku.
Sa svojim prijateljima i tisućama igrača iz cijelog svijeta.
Besplatno.
Sažetak pravila
Actions
On your turn you may either skip your turn and draw 2 cards, or do as many of the following actions as you want before passing. You may not skip your turn twice in a row. When you run out of cards you'll have to end your turn.
Shift Stones
Discard a card, then switch any two adjacent tiles. (No diagonals.)
Flip Stones
Discard a card, then flip over a tile.
Score a Card
Reveal a card from your hand that matches a pattern on the tile grid. Place it face-up in front of you. (The card must match exactly, and may not be rotated or flipped.)
Ending your turn
Draw back up to 4 cards.
Shuffling
If the Draw pile runs out, the Discard pile will be shuffled back in.
End Game Condition
After any player has scored a certain number of cards, the game will end after that round is completed (all players have had an equal number of turns / start of the first player’s turn). The number of cards depends on the number of players:
- 2 Players, 10 Cards
- 3 Players, 9 Cards
- 4 Players, 8 Cards
- 5 Players, 7 Cards
Final Scoring
Each player's score is the total of all the points in their scored cards, plus the player with the most 1-point cards gains a bonus 3 points (in case of a 1-point card tie, each tied player gets 3 points).
In case of a total-score tie, players share the victory (there is no tie breaker).
Solo Game Variant
Cards: 8 x 1 Point, 4 x 2 Points, 3 x 3 Points, 1 x 5 Points Goal: To win you must score all 16 Pattern cards Strike: If you end a turn without scoring at least one Pattern card you get a Strike. If you get 4 Strikes the game ends in a loss