Can't Stop Express employs the simultaneous use of a common dice roll approach versus the roll-until-you-stop-or-bust personal use in Can't Stop.
Simple.
In Can't Stop Express your choices are private, whereas they are public in Can't Stop.
Basic.
Can't Stop Express is faster than Can't Stop, and the rules are short.
Simple.
If you have never played Can't Stop or Can't Stop Express, we suggest you play both of them, to make up your own mind.
Basic.
You can play the game by clicking this link:
https://boardgamearena.com/gamepanel?ga ... topexpress
Simple.
We would like to thank the team of Eagle-gryphon games for their help bringing the game to Board Game Arena.
Basic.
You can play this game alone or with up to 10 players simultaneously for games that last less than 10 minutes.
Simple.
Of course nothing would have been done without the help of stefano, the developer who made it possible.
Basic.
*We will see you next week for an amazing release!
*Simple.
*Take care and play well till then.
*You have all the basics.
You have all the basics.
You have all the basics...
Most of you won’t recognize this man, but you should. Before he passed away in 2002, he designed games, hundreds of games, and his name was Sid Sackson.
Sid Sackson is probably the most prolific and influential American game designer and is often referred to within the gaming community as “The Guru of Games.” He started designing games as a child and throughout his career he won numerous awards in the field, most notably the coveted Spiel des Jahres (the German Game of the Year) award, the most prestigious game design award. Some of his best-known games are Acquire, Domination, Can’t Stop, BuyWord, I’m the Boss, and Bazaar.
We wanted to thank him posthumously for his games, and specifically today, Can't Stop and Can't Stop Express.
Can't Stop Express: Nevjerojatno kratko. Jednostavan.
Can't Stop Express koristi istodobnu upotrebu uobičajenog pristupa bacanju kockica u odnosu na osobnu upotrebu bacanja dok-ne zaustavi-ili-bace u Can't Stop.
Jednostavan.
U Can't Stop Express vaši su izbori privatni, dok su javni u Can't Stop.
Osnovni, temeljni.
Can't Stop Express brži je od Can't Stop, a pravila su kratka.
Jednostavan.
Ako nikada niste igrali Can't Stop ili Can't Stop Express, predlažemo da igrate oboje, kako biste sami odlučili.
Osnovni, temeljni.
Igru možete igrati klikom na ovu poveznicu:
https://boardgamearena.com/gamepanel?ga~...~topexpress
Jednostavan.
Željeli bismo zahvaliti timu igara Eagle-gryphon na pomoći u dovođenju igre na Board Game Arena.
Osnovni, temeljni.
Ovu igru možete igrati sami ili s najviše 10 igrača istovremeno za igre koje traju manje od 10 minuta.
Jednostavan.
Naravno, ništa ne bi bilo učinjeno bez pomoći stefana, programera koji je to omogućio.
Osnovni, temeljni.
Vidimo se sljedeći tjedan na nevjerojatnom izdanju!
Jednostavan.
Čuvajte se i igrajte dobro do tada.
Imate sve osnove.
Imate sve osnove.
Imate sve osnove...
Većina vas neće prepoznati ovog čovjeka, ali trebali biste.
Prije nego što je preminuo 2002. dizajnirao je igre, stotine igara, a zvao se Sid Sackson.
Sid Sackson je vjerojatno najplodniji i najutjecajniji američki dizajner igara i često ga se u gaming zajednici naziva "Guru igara". Počeo je dizajnirati igre još kao dijete i tijekom svoje karijere osvojio je brojne nagrade u tom području, među kojima je najpoznatija nagrada Spiel des Jahres (njemačka igra godine), najprestižnija nagrada za dizajn igara.
Neke od njegovih najpoznatijih igara su Acquire, Domination, Can't Stop, BuyWord, I'm the Boss i Bazaar.
Željeli smo mu posthumno zahvaliti na igrama, a posebno danas, Can't Stop i Can't Stop Express.