A crowd of umbrellas crowds the streets of New York, and seen from the sky, the colors dance...
In Umbrella, each player orchestrates a "dance" of umbrellas in a street crossing. You start with a 4x4 square of umbrellas, with four each of four colors. One umbrella of each color starts in a "waiting zone" to your left and right (with these being shared with the players sitting in those directions), a "waiting zone" in the center of play (shared by all players), and a "waiting zone" below your personal game board (only for you). Start with two stacks of two figure tiles on your game board. Each figure tile shows you an arrangement of umbrellas in a single color that you want to create on your board.
On a turn, take an umbrella from an adjacent waiting zone, then slide it onto your game board from the direction of that area, pushing out an umbrella into the waiting zone on the opposite side. If you have created a unicolor umbrella arrangement that matches a visible figure tile on your board, place a scoring token on an empty space of the matching color on your scoreboard, then pass the figure tile to the player on your left; they place this tile on their board in the first empty figure space, rotating the tile to match the depicted orientation.
Continue taking turns in clockwise order until a player has no figure tiles in front of them, a player has ten scoring tokens on their scoreboard, or a player empties the pool of scoring tokens by taking the final one. Each other player takes one turn, then everyone scores their points: 2 points per scoring token, a variable number of points for groups of tokens (which differs per scoreboard), and points based on the number of umbrellas in their personal waiting zone.
Umbrella is easy to get to the table, easy to teach or learn, and easy to start by clicking the game link below:
https://boardgamearena.com/gamepanel?game=umbrella
Thanks to the Lumberjack Studio team, and the game designers Flavien Dauphin & Benoit Turpin, we are proud to host the game on our platform. Let's mention the excellent work done by Moof for the development of the game.
And that's it for your Monday release ;)
Until Wednesday, take care and play fair!
KIŠOBRAN: Pjevanje na kiši!
Gomila kišobrana vrvi ulicama New Yorka, a gledano s neba, boje plešu...
U igri Umbrella, svaki igrač orkestrira "ples" kišobrana na prijelazu ulice. Počinjete s kvadratom 4x4 kišobrana, s po četiri u četiri boje. Jedan kišobran svake boje počinje u "zoni čekanja" s vaše lijeve i desne strane (koje se dijele s igračima koji sjede u tim smjerovima), "zoni čekanja" u središtu igre (dijele je za sve igrače) i "zona čekanja" ispod vaše osobne ploče za igru (samo za vas). Započnite s dvije hrpe pločica s dvije figure na vašoj ploči za igru. Svaka pločica s figurama prikazuje vam raspored kišobrana u jednoj boji koji želite stvoriti na svojoj ploči.
Na potezu uzmite kišobran iz susjedne zone čekanja, zatim ga gurnite na ploču za igru iz smjera tog područja, gurajući kišobran u zonu čekanja na suprotnoj strani. Ako ste napravili jednobojni raspored kišobrana koji odgovara vidljivoj pločici figure na vašoj ploči, stavite žeton za bodovanje na prazan prostor odgovarajuće boje na vašoj ploči s rezultatima, zatim dodajte pločicu figure igraču s vaše lijeve strane; postavljaju ovu pločicu na svoju ploču u prvi prazan prostor za figure, rotirajući pločicu kako bi odgovarala prikazanoj orijentaciji.
Nastavite se izmjenjivati u smjeru kazaljke na satu sve dok igrač nema pločicu s figurama ispred sebe, dok igrač ne bude imao deset žetona za bodovanje na semaforu ili dok igrač ne isprazni skup žetona za bodovanje uzimajući posljednji. Svaki drugi igrač ima jedan potez, a zatim svatko osvaja svoje bodove: 2 boda po bodovnom žetonu, varijabilni broj bodova za grupe žetona (koji se razlikuje po semaforu) i bodove na temelju broja kišobrana u njihovoj osobnoj zoni čekanja.
Umbrella je lako doći do stola, lako ga je podučiti ili naučiti, a lako je započeti klikom na vezu igre ispod:
https://boardgamearena.com/gamepanel?game=umbrella
Zahvaljujući timu Lumberjack Studio i dizajnerima igre Flavien Dauphin & Benoit Turpin, ponosni smo što ugošćujemo igru na našoj platformi. Spomenimo izvrstan posao koji je Moof obavio za razvoj igre.
I to je to za vaše izdanje u ponedjeljak ;)
Do srijede čuvajte se i igrajte pošteno!