Board Game Arena tim Obrati nam se

i love gaming and cooking- both things you can do with friends.
if my avatar changes to a sad looking animal, blame the goat.
if my avatar changes to a sad looking animal, blame the goat.
Modеratori zaјеdnicе

Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a day or 2 to learn it and I will ask for a rematch once.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi un jour ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi un jour ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Igre razvijaju

Razvijene igre: yaniv, gofish, mia, euchre, roppyakken, seotda, germanwhist, Hearts, durak, seikatsu, spiteandmalice, rummy, fruitpicking, lamarcheducrabe, golf, kingsinthecorner, minhwatu, tranquilitytheascent, cucumber, Gomoku, coupell, nylonppong, openfacechinesepoker, sevens, pyrgos, regidice, thirtyone, schnapsen, piereighteen, blackjack, knockoutwhist, hoola, fightthelandlord, mighty, nainjaune, bahamataxi, regicide, sakura, ecarte, narabi, artthief, farkle, fortytwo, heckinhounds, painttheroses, toepen, pinochle, tumbleweed, yokaiseptet, hanamikoji, twotenjack, twinpalms, tienlen, pokerdice, ginrummy, iceandthesky, sasaki, sergeantmajor, Briškula, pente, babydinosaurrescue, bigtwo, nap
A floating octopus adorabilis

Razvijene igre: secretmoon, Saboteur, Apocalypse at the Zoo of Carson City, Elfenland, Sushi Go!, Tokaido, Diamovo, Terra Mystica, Koi-Koi, ginkgopolis, Šah, Uncle Chestnut's Table Gype, outlaws, Jaipur, Red7 (Crveno7), Dama, Tobago, Lines of Action, Gomoku, Siam, Targi, emdomicrocosm, Puerto Rico, Tablut, Color Pop, werewolves, Djambi, CuBirds
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --

Razvijene igre: Rainbow, senshi, tinnerstrail, cantstopexpress, empireplateau, themotherroad, veronatwist, sushigoparty, mercadodelisboaste, stockpile, zooloretto, myfirstcastlepanic, littlefactory, pyramidpoker, thegnomesofzavandor, imtheboss, Herooj, fortheking, guile, dicethemepark, samarkand, balloonpop, morocco, Queens & Kings... A Checkers Game, breakthecode, buyword, isleoftrainsallaboard

Razvijene igre: kingoftokyo, elawa, noah, heat, lookatthestars, conspiracy, mindup, Ticket to Ride, humanity, seasaltpaper, getonboardparisrome, glow, Knarr, mow, akropolis, Azul, skatelegend, gardennation, lineit, nicodemus, afterus, getonboard, lumen
BGAddict

Razvijene igre: nidavellir, equinox, kingdombuilder, Ark Nova, BANG!, thecrewdeepsea, Santorini, rauha, welcometo, numberdrop, Marrakech, caverna, concept, Simplicity, Papayoo, barrage, The Crew, heat, agricola, Alhambra, memoir, Yin Yang, akropolis
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.

Razvijene igre: Kingdomino, Hive, century, Lewis & Clark, eminentdomain, Isaac, Tapestry, russianrailroads, signorie, Kabaеlo, Patchwork, nippon, khronos, dungeonpetz, dragonline, origin, emdomicrocosm, madeira, ultimaterailroads, Potapanje brodova
I enjoy playing boardgames and also develop them for BGA in my spare time

Razvijene igre: Tichu, sensei, Northwest Passage, roomtwentyfive, heroesofhellas, Takenoko, orionduel, khronos, boomerangeurope, cairn, origin, egocentricworld, warchest, dungeontwister, Boomerang: Australia, worldwidetennis, Machiavelli
You are being watched...You'll never find us... We'll find you !

Razvijene igre: rollandbump, thenumber, faraway, betta, lostseas, draculahelsing, bloodrage, vaalbara, twelvechips, Pandemic, mycity, perfectwords, oriflamme, gangofdice, dobbleconnect, jekyllvshide

Razvijene igre: PARKS, spacestationphoenix, spots, artdecko, itsawonderfulworld, astra, beyondthesun, jumpdrive, capereurope, blueskies, arcticscavengers, villagers, No Thanks!, Gaia Project, streets, envelopesofcash
Developer of Gaia Project, PARKS, Space Station Phoenix, and other BGA adaptations. Send me a message if you're looking to adapt your game!

Razvijene igre: zola, redstone, diablo, silo, cephalopod, herd, Dodo, oust, impasse, Gopher, rive, hadron, modten, Icebreaker, fractal, coins
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD

Razvijene igre: superfantasybrawl, architectsofthewestkingdom, The Crew, anachrony, digupadventure, chakra, ageofcivilization, decrypto, Trekking the World, clashofdecks, volto, roomtwentyfive, trektwelve, ticketgagnant, Rallyman: GT

Razvijene igre: envelopesofcash, PARKS, spacestationphoenix, spots, artdecko, itsawonderfulworld, astra, monsterfactory, jumpdrive, capereurope, arcticscavengers, villagers, Gaia Project, streets
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.

Razvijene igre: Stella - Dixit Universe, mechadream, lostexplorers, nextstation, qawale, Splendor, CATAN, nextstationtokyo, Res Arcana, 7 Wonders Architects, colorflush, livingforest, photosynthesis

Razvijene igre: sapiens, happycity, Buttons, Potion Explosion, Mlin, veletas, keyflower, explorationwarzone, trio, Carcassonne, Mammalath, Tapestry

Razvijene igre: thebuildersantiquity, equinox, Dice Forge, thecrewdeepsea, Ark Nova, The Builders: Middle Ages, numberdrop, caverna, agricola, barrage, nidavellir, memoir
Let's roll :)

Razvijene igre: farmclub, timelinetwist, locomomo, divideetimpera, codexnaturalis, sagani, Carcassonne: Hunters & Gatherers, evergreen, kami, splito

Razvijene igre: microdojo, zuuli, pugsinmugs, vault, rollingpins, blockarena, shiftingstones, diceathlon, paniclab, zefiria

Razvijene igre: carrara, Quoridor, quantum, Time Masters, Sobek, Mеtromaniјa, Gear & Piston, Lords of Xidit, Tournay
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^

Razvijene igre: strands, lielow, riftvalleyreserve, challengers, rollintotown, ghostathome, gogoa, ekonos, setup

Razvijene igre: marram, Jamb, Circle of Life, kingsguild, Blooms, mattock, pennypress, meadow, Hipnoza

Razvijene igre: Solo, Big Time Soccer, icecoldicehockey, sapiens, Stir Fry Eighteen, GORami, skat, ruhr
Stets auf der Suche nach frischem Löwenzahn...

Razvijene igre: obsession, dragoncastle, tinyfarms, For Sale, Chocolate Factory, marcopolotwo, marcopolo, lagranja

Razvijene igre: Thurn and Taxis, Turn the tide, pingimus, Elfenland, rage, elgrande, Haiclue

Razvijene igre: Vulture Culture, Murus Gallicus, piratenkapern, spades, thatslife, Connect6, escapefromthehiddencastle

Razvijene igre: imhotep, Lucky Numbers, faifo, boomerangusa, boomerangeurope, schroedingerscats, Boomerang: Australia
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)

Razvijene igre: rainforest, mapsofmisterra, scriptoria, almadi, smallislands, sahwari, Yokai

Razvijene igre: Through the Ages, Tzolk'in, Battle Sheep, Kingdomino, Through the Ages: A new Story of Civilization, notalone
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿

Razvijene igre: dicehospitaler, hydroracers, forestshuffle, colorado, oasis, rauha
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.

Razvijene igre: Takara Island, Incan Gold, Santorini, Taluva, Dragon Keeper: The Dungeon, Veggie Garden
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek

Razvijene igre: talon, unconditionalsurrender, quirkyquarks, ageofchampagne, thegreatamericanfoxhunt, spaceempires

Razvijene igre: barenpark, theisleofcats, goldwest, goldblivion, earth
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth and GOLDblivion.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé l'adaptation BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth et GOLDblivion.

Razvijene igre: saintpoker, commanderchess, detectivepoker, Finity, Palace
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.

Razvijene igre: forex, trickoftherails, In The Year of the Dragon, perikles, ladyandthetiger
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.

Razvijene igre: BANG!, Martian Dice, justone, Simplicity
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!

Razvijene igre: Bug, Lost Ruins of Arnak, draftosaurus, Squadro
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L

Razvijene igre: wizardsgrimoire, Wizard, 13 Clues, dungeonroll
BGA Developer of Dungeon Roll, 13 Clues and Wizard

Razvijene igre: toc, frenchtarot, innovation
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…

Razvijene igre: burglebros, luxor, Barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.

Razvijene igre: tuned, iwari, dvonn
We don't stop playing because we grow old; we grow old because we stop playing.

Razvijene igre: gizmos, fika
When we hit our lowest point, we are open to the greatest change---
Journey before destination

Razvijene igre: The Crew, tictacmatch
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.

Razvijene igre: Soluna, teatime
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.

Razvijene igre: medina, Downforce
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw

Razvijene igre: steamworks, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.

Razvijene igre: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.

Razvijene igre: Spoji četiri
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne

Razvijene igre: innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 291 () ->221028
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice

Razvijene igre: chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)

Razvijene igre: cacao
Développeur informatique, a découvert les jeux de société depuis peu.

Razvijene igre: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia

Razvijene igre: geekoutmasters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.

Razvijene igre: dicesummoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)

Razvijene igre: gangsta
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php

Razvijene igre: baolakiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili

Razvijene igre: kmakici
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.

Razvijene igre: hungariantarokk
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).

Razvijene igre: bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask

Razvijene igre: thrive
Board game designer and video game developer. My game development related blog is at http://chesstris.com/

Razvijene igre: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.

Razvijene igre: trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!

Razvijene igre: grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!

Razvijene igre: cucco
Japanese boardgame player.I like to play games very much, but I'm not a good player.

Razvijene igre: calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
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