Sve prijave
The Crew izvještaji
#39414: "Card played without being clicked"
O čеmu је ovaј izvеštaј?
Što se desilo ? Molim vas odaberite ispod
Pravila: Pravilo igrе niје ispoštovano!
Detaljan opis
• Koji dio pravila nije primijenjen u BGA prilagodbi
You should always click a card to be played, if you have a valid choice.• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
You cannot see, that there was no click.
But it happened 3 times in 3 different games, so it is not a player mistake.
In this game when "B ügynök" called blue 7, Alice82 had the choice of playing any card (she had no blue card), and the card with was communicated about (yellow 1) was played without being clicked.• Koјi је tvoј prеtraživač?
Google Chrome v89
Prijavite povijest
B ügynök • Razvojni programeri još nisu reproducirali ovaj bug:
21. tra 2021. 22:47 •
30. tra 2021. 12:23 • I do not have any additional information.
mighty_jubbo • Razvojni programeri još nisu reproducirali ovaj bug:
3. svi 2021. 18:11 • boardgamearena.com/9/thecrew?table=154852621
The same thing happened here
Mueman had commed the blue 4 as his only card of that colour
He could not follow suit and the game engine auto played the communicated card
Ruined that round as we failed the task.
The same thing happened here
Mueman had commed the blue 4 as his only card of that colour
He could not follow suit and the game engine auto played the communicated card
Ruined that round as we failed the task.
mighty_jubbo • Razvojni programeri još nisu reproducirali ovaj bug:
3. svi 2021. 18:12 • To follow on this was mission 23 in game boardgamearena.com/9/thecrew?table=154852621
We started the 3rd trick of that round
We started the 3rd trick of that round
kapenap • Razvojni programeri još nisu reproducirali ovaj bug:
22. lis 2021. 20:31 • I had the same thing happen in a few games last night and realized what might be happening - after clicking to give communication on a card, it remained highlighted (likely due to a double-click) so that when it came back to my turn, the card would automatically play. If it is possible to clear out any card selections before it comes to your turn, you can ensure someone doesn't accidentally play a card by having it pre-selected before their turn comes around.
kaltses • Razvojni programeri još nisu reproducirali ovaj bug:
14. velj 2022. 9:22 • boardgamearena.com/3/thecrew?table=240882634
Move #83
Similar to the last comment but in my situation I clicked the Communcation card during the previous trick and must have then clicked the Blue 8 card to communicate that it was my only Blue card. Decided to Cancel the communication when prompted to but when I hit the Cancel button, it played the Blue 8 card automatically.
A solution (if possible) is to implement some sort of confirmation request an undo before committing the card to the table and revealing it to the other players?
Thanks.
Move #83
Similar to the last comment but in my situation I clicked the Communcation card during the previous trick and must have then clicked the Blue 8 card to communicate that it was my only Blue card. Decided to Cancel the communication when prompted to but when I hit the Cancel button, it played the Blue 8 card automatically.
A solution (if possible) is to implement some sort of confirmation request an undo before committing the card to the table and revealing it to the other players?
Thanks.
Bill 2019 • Razvojni programeri još nisu reproducirali ovaj bug:
18. svi 2022. 6:45 • This is exactly what players I've discussed the "communicator bug" with are referring to. It is possible to signal for communication, and then because you do so essentially simultaneously with the player whose lead it is selecting a card to play - and the UI does not stop to warn the would-be communicator of the change in game state - the would-be communicator's next click selects a card for play, instead of selecting the card for communication. In real-time games, this can be a serious problem.
A straightforward fix would be for the UI to lock out card selection for play as soon as communication is signaled, and not to enable card selection for play again until communication is either canceled or confirmed; that way, there would be no possibility of a click intended for communication to instead result in a card being played.
A straightforward fix would be for the UI to lock out card selection for play as soon as communication is signaled, and not to enable card selection for play again until communication is either canceled or confirmed; that way, there would be no possibility of a click intended for communication to instead result in a card being played.
leocaseiro • Razvojni programeri još nisu reproducirali ovaj bug:
9. lip 2022. 14:52 • I have enabled confirmation for pre-select cards that should mitigate some of those issues.
Dodaj nešto ovom izvješću
Dodajte ovdje sve što je relevantno kako bismo reproducirali ovaj bug ili razumjeli vaš prijedlog:
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.