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dicehospital_displayed izvještaji
#44877: "Starting dice colors visible to other players when all dice are the same color"
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• Koji dio pravila nije primijenjen u BGA prilagodbi
Information that should only be available at step 9 of the setup is already visible during step 5 of the setup.
Furthermore, the rules say the first player should chose the values of their dice first. I can imagine that for the online implementation this would be done simultaneously in secret, but then all dice should be invisible while making this choice.• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
At move 2 of the linked game, Sytske can chose an extra specialist or department. At that point the dice of Malvolio are already visible.
From Malvolio's point of view, the dice of Sytske are not visible.• Koјi је tvoј prеtraživač?
Google Chrome v91
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Malvolio • Razvojni programeri još nisu reproducirali ovaj bug:
14. srp 2021. 20:19 • After further investigation, I think the problem is that the dice as shown as soon as the player choses values for them, even when other players are not done with their choice.
alkinor • Bug potvrđen od strane razvojnog tima:
18. srp 2021. 12:11 • Well, I'm totally agree with you that this is a rule violation, but I have the following choices :
- Implement like the rules says : first player picks 3 dice, chooses 3/4/5 (auto-choose if all 3 has the same color), then second player till the last player
- Implement like you said : everybody has their dice in secret, then dice are revealed once everybody has finished. But in this case, last player may complain that he cannot see the first player dice.
- Stay as it is, because it doesn't give a advantage (or really minor).
I think, if I have to change something, it's better to implement like the rules says.
But in fact, I've implemented this way for the following reasons :
- I've always done like that in real game :) : all player pick their dice during setup and the second doesn't wait for the first one to place dice
- I think it's better on BGA to let players choose simultaneously
- The first turn order (before ambulance choices) is really arbitrary
- Implement like the rules says : first player picks 3 dice, chooses 3/4/5 (auto-choose if all 3 has the same color), then second player till the last player
- Implement like you said : everybody has their dice in secret, then dice are revealed once everybody has finished. But in this case, last player may complain that he cannot see the first player dice.
- Stay as it is, because it doesn't give a advantage (or really minor).
I think, if I have to change something, it's better to implement like the rules says.
But in fact, I've implemented this way for the following reasons :
- I've always done like that in real game :) : all player pick their dice during setup and the second doesn't wait for the first one to place dice
- I think it's better on BGA to let players choose simultaneously
- The first turn order (before ambulance choices) is really arbitrary
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Dodajte ovdje sve što je relevantno kako bismo reproducirali ovaj bug ili razumjeli vaš prijedlog:
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.