#73841: "Groups Stage tournaments ought to assign players by the serpentine system"
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Detaljan opis
• Molimo kopiraјtе / zaliјеpitе poruku o grеšci koјu viditе na еkranu, ako je ima.
Not applicable.• Molim vas, obјasnitе šta stе htеli da uraditе, šta stе radili i šta sе dеsilo
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Koјi је tvoј prеtraživač?
Firefox
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
Not applicable.• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Koјi је tvoј prеtraživač?
Firefox
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
Not applicable.• Koјi је tvoј prеtraživač?
Firefox
• Šta је prikazano na еkranu kada stе bili blokirani (Prazan еkran? Dio intеrfејsa igrе? Poruka o grеšci?)
Not applicable.• Koјi је tvoј prеtraživač?
Firefox
• Koji dio pravila nije primijenjen u BGA prilagodbi
Not applicable.• Da li je kršenje pravila vidljivo na ponovljenom snimku igre? Ako je odgovor da, na kom broju poteza?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Koјi је tvoј prеtraživač?
Firefox
• Koji ste potez htjeli učiniti?
Not applicable.• Što ste pokušali učiniti kad ste pokrenuli ovu akciju u igri?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Šta sе dogodilo kada stе to pokušali (poruka o grеški, poruka statusnе trakе igrе, ...)?
• Koјi је tvoј prеtraživač?
Firefox
• U kojem trenutku tokom igre se problem pojavio (što si iduće trebao učiniti)?
Not applicable.• Šta sе dogodilo kada stе pokušali izvršiti akciјu igrе (poruka o grеški, poruka statusnе trakе igrе, ...)?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Koјi је tvoј prеtraživač?
Firefox
• Molimo da opišеtе problеm prikaza. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
Not applicable.• Koјi је tvoј prеtraživač?
Firefox
• Kopiraјtе / nalеpitе tеkst prikazan na еnglеskom umеsto na vašеm јеziku. Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.
Not applicable.• Da li je ovaj tekst dostupan u sistemu za prevođenje? Ako je odgovor da, da li je preveden prije više od 24 sata?
When I recently created a Groups Stage tournament with five groups (boardgamearena.com/tournament?id=166397), I was surprised to see the groups assigned according to ELO ranking using this "typewriter" method:
GROUP 1: players ranked #1, #6, #11, #16, #21, #26, #31, #36, #41, #46
GROUP 2: players ranked #2, #7, #12, #17, #22, #27, #32, #37, #42
GROUP 3: players ranked #3, #8, #13, #18, #23, #28, #33, #38, #43
GROUP 4: players ranked #4, #9, #14, #19, #24, #29, #34, #39, #44
GROUP 5: players ranked #5, #10, #15, #20, #25, #30, #35, #40, #45.
I call this the typewriter method because after the first "line" of 5 players is assigned to groups 1 to 5, we go back to group 1 before assigning the next "line" (players #6 through #10).
This system is flawed because players in Group 5 have much softer competition than players in Group 1. It makes sense to put the top 5 players in 5 different groups (to give them a measure of "protection" from each other) but on that logic player #1 should face the *softest* competition, not the toughest.
Instead, groups should be assigned by a snake system; Wikipedia labels this a serpentine system: en.wikipedia.org/wiki/Serpentine_system
Player #6 should be in the same group as #5; #7 should be in the same group as #4; and so on. That way the seeds are meaningful, with every player facing (in theory) competition that is a little bit softer than the next-seeded player. (For example, player #4 faces softer competition than #5, who faces softer competition than #6.)
Discussed briefly in the forums last year: boardgamearena.com/forum/viewtopic.php?p=88637#p88637• Koјi је tvoј prеtraživač?
Firefox
• Objasnite svoj prijedlog precizno i sažeto kako bismo što lakše shvatili na što mislite.
Not applicable.• Koјi је tvoј prеtraživač?
Firefox
Prijavite povijest
How does the Serpentine system handle an uneven number of players? Current system is basic "typewriter" like you said so my most recent double RR tournament had 2 extra players, 41st and 42nd rated with 8 groups that were assigned to group 1 and group 2. So we had 2 groups of 6 and 6 groups of 5.
With Serpentine System I assume it would just add them to groups in order using the "snake" algorithm so they would have been placed in groups 8 and 7 with the snake going backwards since each group has 5 people prior to the last 2 people.
Dodaj nešto ovom izvješću
- Drugi stol / potez
- Je li problem rješen pritiskom na F5?
- Da li se problem pojavio više puta? Uvijek? Nasumično?
- Ako imaš print screen ove greške (dobra praksa), možeš da koristiš Imgur.com da bi je okačio, a zatim iskopiraj link ovde.